LWOTai

LWOTai is software to automatically play the AI in a single player game of Labyrinth: the War on Terror by GMT games.

It is now available for download here.

Also the source code is available on GitHub under the project lwotai.

If you have any questions or advice please contact me at lwotai@casdra.com or to LWOTai on Twitter.

Thanks to Dave Horn for implementing the Save and Undo system.

1. A save game is created after every single command whether you want it or not. If someone screws up and closes the window, pc battery dies, crashes, whatever, no problem, load it up again and you will be asked if you want to load the suspended game.

2. Rollback files are created at the beginning of each turn. You can rollback to any previous turn using 'roll' or 'rollback' command. You will be prompted to enter which turn you want to rollback to.

3. An undo file is created after every card played. Player can undo to the last card at any time (two exceptions) by typing 'undo'. Exceptions are when you load from a previously suspended game or after executing a rollback. The undo file is removed at that exact point to prevent player from undoing themselves to some other game in the past!

About LWOTai

LWOTai is a command line program. You need to have Python installed on your systen to use it. You can run it from a command line as follows: python lwotai.py The most important thing to know is that the program does not track the deck, cards, hands or use of Reserves. You have to do that either with the board game or on Vassal.

Set up the game as usual and pick the scenario and ideology. You will then be at the Command prompt. You can enter "?" to see the various commands. The most important are the "j" and "u" commands. When it is a players turn, pick the card they will play and enter that command and the card number. For instance, it is the Jihadist turn at the beginning of the game. Turn over the top card of their hand and then enter j and that card number (e.g. j 22). The program will then tell you what the Jihadist did so you can update your map. It's the same with your plays using the u command. If more information is necessary the program will ask for it.

When you use a card for Ops you then use the command for the operation you want. For instance if you want to disrupt you enter disrupt and the Command prompt. The program will then ask what it needs to know about the disrupt.

There are two timekeeping function you have to remember to use. After the Jihadist Activity Phase each turn you must enter the "plot" command so that unblocked plots are handled. And at the end of a turn you must enter the "turn" command to handle all the end of turn activities.

At any time you can use the "status" command to get a print out of the entire board position. And you can use the "history" command to see everything that has happened in the game.

After Action Report 4/25/11

Scenario: Let's Roll
Jihadist Ideology: Attractive
Game Start

{{ 2001 (Turn 1) }}

== Jihadist plays Kashmir - 3 Ops ==
Playable Non-US Event.
Card played for Event.
1 Sleeper Cell(s) placed in Pakistan
Pakistan, Fair Neutral, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Pakistan Alignment shifted to Adversary.
Pakistan, Fair Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Madrassas - 1 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Pakistan
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Pakistan, Fair Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Al-Azhar - 2 Ops ==
Playable US Event
Played for Event.
Card played for Event.
Egypt tested, governance Fair
Jihadist Funding now 7

== US plays Darfur - 3 Ops ==
Playable Unassociated Event
Played for Ops.
* WoI in Saudi Arabia succeeded - Governance now Fair.
Saudi Arabia, Fair Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Special Forces - 1 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
2 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:6 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Indo-Pakistani Talks - 3 Ops ==
Playable US Event.
* Jihadists Plotting
* Radicaliztion with 3 ops.
--> Cell placed in Algeria/Tunisia.
Algeria/Tunisia tested, governance Poor
Algeria/Tunisia, Poor Neutral, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Pakistan.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:5 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Pakistan, Fair Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
--> Plot placed in Algeria/Tunisia.

== US plays Hizb Ut-Tahrir - 1 Ops ==
Playable Unassociated Event
Played for Event.
Card played for Event.
Jihadist Funding now 5

== US plays Jaysh al-Mahdi - 2 Ops ==
Unplayable Unassociated Event
* WoI in Saudi Arabia adds Aid.
Saudi Arabia, Fair Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

{{ Resolving Plots }}
--> Resolve "1" plot in Algeria/Tunisia
Jihadist Funding now 6
Governance rolls: 1 Successes rolled, 0 Failures rolled
Governance stays at Poor

== Jihadist plays King Abdullah - 2 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Pakistan.
Plot rolls: 1 Successes rolled, 0 Failures rolled
Cell goes Active
1 Plot(s) placed in Pakistan.
Pakistan, Fair Adversary, 2 Resource(s)
   Troops:0 Active:1 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:1 
--> 1 plot attempt(s) in Algeria/Tunisia.
Plot rolls: 1 Successes rolled, 0 Failures rolled
Cell goes Active
1 Plot(s) placed in Algeria/Tunisia.
Algeria/Tunisia, Poor Neutral, 2 Resource(s)
   Troops:0 Active:1 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:1 

== Jihadist plays Martyrdom Operation - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Active Cell removed from Pakistan.
Cadre added in Pakistan.
Place 2 available plots in Pakistan.

== US plays Anbar Awakening - 2 Ops ==
Unplayable US Event
* WoI in Saudi Arabia succeeded - Governance now Good.
Saudi Arabia, Good Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Ethiopia Strikes - 2 Ops ==
Unplayable US Event
* WoI in Gulf States succeeded - Governance now Good.
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ Resolving Plots }}
--> Resolve "2" plot in Algeria/Tunisia
Jihadist Funding now 7
Governance rolls: 0 Successes rolled, 2 Failures rolled
--> Resolve "3" plot in Pakistan
Jihadist Funding now 8
Governance rolls: 0 Successes rolled, 3 Failures rolled
--> Resolve "1" plot in Pakistan
Jihadist Funding now 9
Governance rolls: 0 Successes rolled, 1 Failures rolled
--> Resolve "1" plot in Pakistan
Jihadist Funding now 9
Governance rolls: 1 Successes rolled, 0 Failures rolled
Governance to Poor

== Jihadist plays Fatwa - 1 Ops ==
Playable Non-US Event.
Card played for Event.
Trade random cards.
* Recruit to Algeria/Tunisia
Roll successful, 2 sleeper cell(s) recruited.
Algeria/Tunisia, Poor Neutral, 2 Resource(s)
   Troops:0 Active:1 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Unassociated event now being used for Ops.
* Recruit to Algeria/Tunisia
Roll successful, 2 sleeper cell(s) recruited.
Algeria/Tunisia, Poor Neutral, 2 Resource(s)
   Troops:0 Active:1 Sleeper:4 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Iraqi WMD - 3 Ops ==
Playable US Event.
* Jihadists Plotting
* Radicaliztion with 3 ops.
--> Cell placed in Benelux.
Benelux tested, posture Hard
Benelux - Posture:Hard
   Active:0 Sleeper:1 Cadre:0 Plots:0 
->Travel from Afghanistan to Algeria/Tunisia.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:4 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Algeria/Tunisia, Poor Neutral, 2 Resource(s)
   Troops:0 Active:1 Sleeper:5 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
--> Governance in Saudi Arabia worsens to Fair.
Saudi Arabia, Fair Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Libyan Deal - 3 Ops ==
Unplayable US Event
* WoI in Algeria/Tunisia succeeded - Alignment now Ally.
Algeria/Tunisia, Poor Ally, 2 Resource(s)
   Troops:0 Active:1 Sleeper:5 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays US Election - 3 Ops ==
Playable Unassociated Event
Played for Ops.
* WoI in Algeria/Tunisia succeeded - Governance now Fair.
Algeria/Tunisia, Fair Ally, 2 Resource(s)
   Troops:0 Active:1 Sleeper:5 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays US Election - 3 Ops ==
Playable Unassociated Event
Played for Event.
Card played for Event.
United States Posture now Soft.
Prestige now 6

{{ No unblocked plots to resolve }}

== Jihadist plays Tony Blair - 2 Ops ==
Playable US Event.
* Jihadists Plotting
* Radicaliztion with 2 ops.
--> Cell placed in Algeria/Tunisia.
Algeria/Tunisia, Fair Ally, 2 Resource(s)
   Troops:0 Active:1 Sleeper:6 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Algeria/Tunisia.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:3 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Algeria/Tunisia, Fair Ally, 2 Resource(s)
   Troops:0 Active:1 Sleeper:7 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays HAMAS Elected - 1 Ops ==
Playable Unassociated Event
Played for Ops.
* 2 troops deployed from Saudi Arabia (0) to track (13)
* End of Turn.
Jihadist Funding now 8
Islamic Rule - US Prestige now 5
US Reserves now 0.
---
Good Resources   : 3
Islamic Resources: 1
---
Good/Fair Countries   : 5
Poor/Islamic Countries: 4
---

{{ 2002 (Turn 2) }}

== Jihadist plays Martyrdom Operation - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Sleeper Cell removed from Benelux.
Cadre added in Benelux.
Place 2 available plots in Benelux.

== Jihadist plays Oil Price Spike - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Oil Price Spike in play. Add +1 to the resources of each Oil Exporter country for the turn.
Draw from the Discard Pile randomly among the highest-value Jihadist-associated event cards. Put the card on top of the Jihadist hand.
Place card in Lapsing.
Unassociated event now being used for Ops.
* Major Jihad attempt in Algeria/Tunisia
All cells go Active
1 Successes rolled, 2 Failures rolled
Governance to Poor
Active cell Removed to Funding Track
Active cell Removed to Funding Track
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:0 Active:6 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Libyan WMD - 3 Ops ==
Unplayable US Event
* 5 troops deployed from track (8) to Algeria/Tunisia (5)

== US plays Bhutto Shot - 2 Ops ==
Unplayable Jihadist Event

US Reserves now 2

{{ Resolving Plots }}
--> Resolve "2" plot in Benelux
Jihadist Funding now 9
Benelux Posture now Soft
Scandinavia Posture now Hard
France Posture now Soft

--> Resolve "2" plot in Benelux
Jihadist Funding now 9
Benelux Posture now Soft
Eastern Europe Posture now Soft
France Posture now Hard


== Jihadist plays Kashmir - 3 Ops ==
Playable Non-US Event.
Card played for Event.
1 Sleeper Cell(s) placed in Pakistan
Pakistan, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Pakistan Alignment shifted to Adversary.
Pakistan, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays GTMO - 3 Ops ==
Playable Non-US Event.
Card played for Event.
GTMO in play. No recruit operations or Detainee Release the rest of this turn.
Prestige now 4
Place card in Lapsing.
Unassociated event now being used for Ops.
* Cannot Recruit due to GTMO.
* Radicaliztion with 3 ops.
--> Cell placed in Sudan.
Sudan tested, governance Poor
Sudan, Poor Neutral, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Egypt.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Egypt, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
--> Governance in Syria worsens to Poor.
Syria, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays IEDs - 1 Ops ==
Unplayable Jihadist Event
* 2 cell(s) disrupted in Algeria/Tunisia.
US Prestige now 5.
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:5 Active:4 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Detainee Release - 2 Ops ==
Unplayable Jihadist Event

US Reserves now 4

{{ No unblocked plots to resolve }}

== Jihadist plays Quagmire - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Egypt
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Egypt, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 2 ops.
--> Cell placed in Somalia.
Somalia tested, governance Poor
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:1 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Egypt.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Egypt, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Sadam Captured - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Egypt
Cell goes Active
1 Successes rolled, 0 Failures rolled
Governance to Poor
Egypt, Poor Neutral, 3 Resource(s)
   Troops:0 Active:1 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
--> Cell placed in Italy.
Italy tested, posture Soft
Italy - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 

== US plays Al-Ittihad al-Islami - 1 Ops ==
Jihadist Event is playable.
Card played for Event.
1 Sleeper Cell(s) placed in Somalia
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:1 Reg Ch:0 Plots:0 
Remove card from game.
* 2 cell(s) disrupted in Algeria/Tunisia.
US Prestige now 6.
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:5 Active:2 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Jihadist Videos - 3 Ops ==
Jihadist Event is playable.
Card played for Event.
Canada tested, posture Hard
* Recruit to Canada
Roll failed.
Cadre added.
Canada - Posture:Hard
   Active:0 Sleeper:0 Cadre:1 Plots:0 
Russia tested, posture Hard
* Recruit to Russia
Roll failed.
Cadre added.
Russia - Posture:Hard
   Active:0 Sleeper:0 Cadre:1 Plots:0 
Spain tested, posture Soft
* Recruit to Spain
Roll failed.
Cadre added.
Spain - Posture:Soft
   Active:0 Sleeper:0 Cadre:1 Plots:0 
* 2 cell(s) disrupted in Algeria/Tunisia.
Cadre added in Algeria/Tunisia.
US Prestige now 7.
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:5 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Homegrown - 2 Ops ==
Playable Non-US Event.
Card played for Event.
United Kingdom tested, posture Hard
1 Sleeper Cell(s) placed in United Kingdom
United Kingdom - Posture:Hard
   Active:0 Sleeper:1 Cadre:0 Plots:0 

== Jihadist plays Danish Cartoons - 1 Ops ==
Playable Non-US Event.
Card played for Event.
Scandinavia posture now Soft.
Place any available plot in Yemen.
Remove card from game.
Unassociated event now being used for Ops.
* Cannot Recruit due to GTMO.
* Radicaliztion with 1 ops.
--> Cell placed in Algeria/Tunisia.
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:5 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays KSM - 3 Ops ==
Unplayable Unassociated Event
* WoI in Algeria/Tunisia succeeded - Governance now Fair.
Algeria/Tunisia, Fair Ally, 3 Resource(s)
   Troops:5 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Amerithrax - 2 Ops ==
Jihadist Event is playable.
Card played for Event.
US side discards its highest-value US-associated event card, if it has any.
* WoI in Saudi Arabia succeeded - Governance now Good.
Saudi Arabia, Good Ally, 4 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ Resolving Plots }}
--> Resolve "1" plot in Yemen
Jihadist Funding now 9
Governance rolls: 0 Successes rolled, 1 Failures rolled

== Jihadist plays Enhanced Measures - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Algeria/Tunisia
Cell goes Active
1 Successes rolled, 0 Failures rolled
Governance to Poor
Algeria/Tunisia, Poor Ally, 3 Resource(s)
   Troops:5 Active:1 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 2 ops.
--> Cell placed in United States.
United States - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
->Travel from Pakistan to Gulf States.
Travel by Radicalization is automatically successful.
Pakistan, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Gulf States, Good Ally, 4 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Abu Sayyaf - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Remove card from game.
Place marker for card.

{{ No unblocked plots to resolve }}
* End of Turn.
Jihadist Funding now 8
Islamic Rule - US Prestige now 6
Oil Price Spike has Lapsed.
GTMO has Lapsed.
US Reserves now 0.
---
Good Resources   : 6
Islamic Resources: 1
---
Good/Fair Countries   : 2
Poor/Islamic Countries: 9
---

{{ 2003 (Turn 3) }}

== Jihadist plays Abu Ghurayb - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Gulf States
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 2 ops.
--> Cell placed in Spain.
Spain - Posture:Soft
   Active:0 Sleeper:1 Cadre:1 Plots:0 
->Travel from Algeria/Tunisia to Italy.
Travel by Radicalization is automatically successful.
Algeria/Tunisia, Poor Ally, 2 Resource(s)
   Troops:5 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Italy - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 

== Jihadist plays Mossad and Shin Bet - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
4 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:5 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Covert Action - 2 Ops ==
Playable US Event
Played for Event.
Card played for Event.
Covert Action fails.

== US plays Biometrics - 1 Ops ==
Playable US Event
Played for Ops.
* 1 cell(s) disrupted in United States.
United States - Posture:Soft
   Active:1 Sleeper:0 Cadre:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Lashkar-e-Tayyiba - 2 Ops ==
Playable Non-US Event.
Card played for Event.
1 Sleeper Cell(s) placed in Pakistan
Pakistan, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays HEU - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Cells Travel
->Travel from Afghanistan to Somalia.
Travel roll successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:4 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:3 Cadre:0 Aid:0 Besieged:1 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Gulf States.
Travel roll failed, cell to funding track.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:3 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Zawahiri - 2 Ops ==
Unplayable Unassociated Event
* 1 cell(s) disrupted in United States.
Cadre added in United States.
United States - Posture:Soft
   Active:0 Sleeper:0 Cadre:1 Plots:0 

== US plays Bin Ladin - 3 Ops ==
Unplayable Unassociated Event
* WoI in Somalia adds Aid.
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:3 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Schengen Visas - 2 Ops ==
Playable Non-US Event.
Card played for Event.
->Travel from Afghanistan to Scandinavia.
Travel by Schengen Visas is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Scandinavia - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
->Travel from United Kingdom to Eastern Europe.
Travel by Schengen Visas is automatically successful.
United Kingdom - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Eastern Europe - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 

== Jihadist plays Hizballah - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Lebanon tested, governance Fair
Lebanon governance now Poor.
Lebanon alignment now Neutral.
Unassociated event now being used for Ops.
* Recruit to Somalia
Roll successful, 2 sleeper cell(s) recruited.
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:5 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
->Travel from Afghanistan to Somalia.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:6 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 

== US plays Renditions - 3 Ops ==
Unplayable US Event
* WoI in Somalia succeeded - Alignment now Ally.
Somalia, Poor Ally, 1 Resource(s)
   Troops:0 Active:0 Sleeper:6 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 

== US plays Hijab - 3 Ops ==
Unplayable US Event
* 5 troops deployed from Algeria/Tunisia (0) to Somalia (5)

{{ No unblocked plots to resolve }}

== Jihadist plays Wiretapping - 2 Ops ==
Playable US Event.
* Jihadists Plotting
--> 2 plot attempt(s) in Somalia.
Plot rolls: 1 Successes rolled, 1 Failures rolled
Cell goes Active
Cell goes Active
1 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:2 Sleeper:4 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:1 

== Jihadist plays Musharraf - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Sleeper Cell removed from Pakistan.
Cadre added in Pakistan.
Pakistan now Poor Ally.
Pakistan, Poor Ally, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Unassociated event now being used for Ops.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
1 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
->Travel from Afghanistan to Spain.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Spain - Posture:Soft
   Active:0 Sleeper:2 Cadre:1 Plots:0 

== US plays Patriot Act - 3 Ops ==
Playable US Event
Played for Ops.
* Alert in Somalia - 0 plot(s) remain.

{{ No unblocked plots to resolve }}

== Jihadist plays Safer Now - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Cells Travel
->Travel from Sudan to Somalia.
Travel to adjacent country automatically successful.
Sudan, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:2 Sleeper:5 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 
->Travel from Italy to Spain.
Travel to adjacent country automatically successful.
Italy - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
Spain - Posture:Soft
   Active:0 Sleeper:3 Cadre:1 Plots:0 
->Travel from Somalia to Thailand.
Travel roll failed, cell to funding track.
Thailand tested, posture Soft
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:5 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}
* End of Turn.
Jihadist Funding now 7
Islamic Rule - US Prestige now 5
US Reserves now 0.
---
Good Resources   : 6
Islamic Resources: 1
---
Good/Fair Countries   : 2
Poor/Islamic Countries: 10
---

{{ 2004 (Turn 4) }}

== Jihadist plays NEST - 1 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Somalia.
Plot rolls: 1 Successes rolled, 0 Failures rolled
1 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:5 Cadre:0 Aid:1 Besieged:1 Reg Ch:0 Plots:1 

== Jihadist plays Pakistani Offensive - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
1 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 2 ops.
->Travel from Afghanistan to Benelux.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Benelux - Posture:Soft
   Active:0 Sleeper:1 Cadre:1 Plots:0 
--> Plot placed in Egypt.

== US plays Saleh - 3 Ops ==
Playable Unassociated Event
Played for Ops.
* Alert in Somalia - 0 plot(s) remain.

== US plays Sharia - 2 Ops ==
Playable US Event
Played for Event.
Card played for Event.
Somalia is no longer a Besieged Regime.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:5 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

{{ Resolving Plots }}
--> Resolve "2" plot in Egypt
Jihadist Funding now 8
Governance rolls: 2 Successes rolled, 0 Failures rolled
Governance stays at Poor

== Jihadist plays Al Jazeera - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Gulf States Alignment shifted to Neutral.

== Jihadist plays Let's Roll - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Cells Travel
->Travel from Egypt to Somalia.
Travel roll successful.
Egypt, Poor Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:6 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Eastern Europe to Scandinavia.
Travel to adjacent country automatically successful.
Eastern Europe - Posture:Soft
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Scandinavia - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 

== US plays Hariri Killed - 2 Ops ==
Jihadist Event is playable.
Card played for Event.
Syria now Adversary.
Lebanon, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Remove card from game.

== US plays Moqtada al-Sadr - 1 Ops ==
Unplayable Jihadist Event
* 2 cell(s) disrupted in Somalia.
US Prestige now 6.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:5 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Schroeder & Chirac - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
1 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
->Travel from Afghanistan to Italy.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Italy - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 

== Jihadist plays Tora Bora - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Cells Travel
->Travel from Somalia to Somalia.
Travel within country automatically successful.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:6 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:6 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Italy to Spain.
Travel to adjacent country automatically successful.
Italy - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
Spain - Posture:Soft
   Active:0 Sleeper:4 Cadre:1 Plots:0 

== US plays Ansar al-Islam - 1 Ops ==
Jihadist Event is playable.
Card played for Event.
No cells are on the Funding Track.
Remove card from game.

== US plays Uyghur Jihad - 1 Ops ==
Jihadist Event is playable.
Card played for Event.
China tested, posture Hard
No cells to place.
Remove card from game.

{{ No unblocked plots to resolve }}

== Jihadist plays Islamic Jihad Union - 2 Ops ==
Playable Non-US Event.
* Radicaliztion with 2 ops.
->Travel from Spain to Scandinavia.
Travel by Radicalization is automatically successful.
Spain - Posture:Soft
   Active:0 Sleeper:3 Cadre:1 Plots:0 
Scandinavia - Posture:Soft
   Active:0 Sleeper:3 Cadre:0 Plots:0 
--> Plot placed in Somalia.

== Jihadist plays CTR - 1 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Somalia.
Plot rolls: 0 Successes rolled, 1 Failures rolled
Cell goes Active
0 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:5 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:1 

== US plays FREs - 1 Ops ==
Unplayable Jihadist Event
* Alert in Somalia - 0 plot(s) remain.

== US plays Gaza Withdrawal - 1 Ops ==
Playable Unassociated Event
Played for Event.
Card played for Event.
Jihadist Funding now 7
Remove card from game.
Remove card from game.
Place card in Lapsing.

{{ No unblocked plots to resolve }}

== Jihadist plays Martyrdom Operation - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Sleeper Cell removed from Somalia.
Place 2 available plots in Somalia.

{{ Resolving Plots }}
--> Resolve "1" plot in Somalia
Jihadist Funding now 8
Troops present so US Prestige now 5
Governance rolls: 0 Successes rolled, 1 Failures rolled
--> Resolve "1" plot in Somalia
Jihadist Funding now 9
Troops present so US Prestige now 4
Governance rolls: 0 Successes rolled, 1 Failures rolled
* End of Turn.
Jihadist Funding now 8
Islamic Rule - US Prestige now 3
US Reserves now 0.
---
Good Resources   : 6
Islamic Resources: 1
---
Good/Fair Countries   : 2
Poor/Islamic Countries: 10
---

{{ 2005 (Turn 5) }}

== Jihadist plays Hambali - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Afghanistan
Recruit to Islamic Rule country automatically successful.
1 sleeper cells recruited to Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 2 ops.
->Travel from Afghanistan to Eastern Europe.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Eastern Europe - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
--> Plot placed in Benelux.

== Jihadist plays Iran - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Governance worsened in Gulf States.
Gulf States, Fair Neutral, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Unassociated event now being used for Ops.
* Cells Travel
->Travel from Somalia to Somalia.
Travel within country automatically successful.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:5 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:5 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Eastern Europe to Benelux.
Travel to adjacent country automatically successful.
Eastern Europe - Posture:Soft
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Benelux - Posture:Soft
   Active:0 Sleeper:2 Cadre:1 Plots:1 

== US plays Leak - 3 Ops ==
Unplayable Jihadist Event
* 2 cell(s) disrupted in Somalia.
US Prestige now 4.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:2 Sleeper:3 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

== US plays Loose Nuke - 2 Ops ==
Unplayable Jihadist Event
* WoI in Gulf States adds Aid.
Gulf States, Fair Neutral, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

{{ Resolving Plots }}
--> Resolve "3" plot in Benelux
Jihadist Funding now 9
Benelux Posture now Soft
France Posture now Hard
Scandinavia Posture now Soft


== Jihadist plays Foreign Fighters - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Cells Travel
->Travel from Somalia to Gulf States.
Travel roll successful.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:3 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
Gulf States, Fair Neutral, 3 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Scandinavia to Benelux.
Travel to adjacent country automatically successful.
Scandinavia - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 
Benelux - Posture:Soft
   Active:0 Sleeper:3 Cadre:1 Plots:0 
->Travel from Somalia to Jordan.
Travel roll failed, cell to funding track.
Jordan tested, governance Fair
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:3 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays FATA - 3 Ops ==
Playable Non-US Event.
Card played for Event.
FATA Maker added in Pakistan
1 Sleeper Cell(s) placed in Pakistan
Pakistan, Poor Ally, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
   Markers: FATA
Place marker for card.

== US plays UN Nation Building - 2 Ops ==
Unplayable US Event
* WoI in Gulf States succeeded - Alignment now Ally.
Gulf States, Fair Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

== US plays FSB - 2 Ops ==
Playable US Event
Played for Ops.
* WoI in Gulf States succeeded - Governance now Good.
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays Predator - 2 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Gulf States.
Plot rolls: 0 Successes rolled, 1 Failures rolled
Cell goes Active
0 Plot(s) placed in Gulf States.
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:1 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
--> 1 plot attempt(s) in Somalia.
Plot rolls: 0 Successes rolled, 1 Failures rolled
Cell goes Active
0 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:2 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Intel Community - 2 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Gulf States.
Plot rolls: 0 Successes rolled, 1 Failures rolled
0 Plot(s) placed in Gulf States.
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:1 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
--> 1 plot attempt(s) in Somalia.
Plot rolls: 1 Successes rolled, 0 Failures rolled
1 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:1 Sleeper:2 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:1 

== US plays Benazir Bhutto - 3 Ops ==
Unplayable US Event
* Alert in Somalia - 0 plot(s) remain.

== US plays Adam Gadahn - 1 Ops ==
Unplayable Jihadist Event
* 1 cell(s) disrupted in Gulf States.
Cadre added in Gulf States.
US Prestige now 5.
Gulf States, Good Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}

== Jihadist plays The door of Itjihad was closed - 3 Ops ==
Playable US Event.
* Jihadists Plotting
--> 3 plot attempt(s) in Somalia.
Plot rolls: 2 Successes rolled, 1 Failures rolled
Cell goes Active
Cell goes Active
2 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:3 Sleeper:0 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:2 

== Jihadist plays Abbas - 2 Ops ==
Playable US Event.
* Jihadists Plotting
--> 2 plot attempt(s) in Somalia.
Plot rolls: 1 Successes rolled, 1 Failures rolled
1 Plot(s) placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:3 Sleeper:0 Cadre:0 Aid:1 Besieged:0 Reg Ch:0 Plots:3 

== US plays Backlash - 1 Ops ==
Playable US Event
Played for Ops.

== US plays Jemaah Islamiya - 2 Ops ==
Jihadist Event is playable.
Card played for Event.
Indonesia/Malaysia tested, governance Fair
1 Sleeper Cell(s) placed in Indonesia/Malaysia
Indonesia/Malaysia, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* WoI in Somalia failed.

{{ Resolving Plots }}
--> Resolve "1" plot in Somalia
Jihadist Funding now 9
Troops present so US Prestige now 4
Governance rolls: 1 Successes rolled, 0 Failures rolled
Aid removed.
Governance stays at Poor
--> Resolve "1" plot in Somalia
Jihadist Funding now 9
Troops present so US Prestige now 3
Governance rolls: 1 Successes rolled, 0 Failures rolled
Governance stays at Poor
--> Resolve "1" plot in Somalia
Jihadist Funding now 9
Troops present so US Prestige now 2
Governance rolls: 1 Successes rolled, 0 Failures rolled
Governance stays at Poor

== Jihadist plays Moro Talks - 1 Ops ==
Playable US Event.
* Jihadists Plotting
--> 1 plot attempt(s) in Benelux.
Plot rolls: 1 Successes rolled, 0 Failures rolled
Cell goes Active
1 Plot(s) placed in Benelux.
Benelux - Posture:Soft
   Active:1 Sleeper:2 Cadre:1 Plots:1 

{{ Resolving Plots }}
--> Resolve "2" plot in Benelux
Jihadist Funding now 9
Benelux Posture now Soft
Germany Posture now Hard
France Posture now Soft

* End of Turn.
Jihadist Funding now 8
Islamic Rule - US Prestige now 1
US Reserves now 0.
---
Good Resources   : 6
Islamic Resources: 1
---
Good/Fair Countries   : 4
Poor/Islamic Countries: 10
---

{{ 2006 (Turn 6) }}

== Jihadist plays Zarqawi - 2 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Indonesia/Malaysia
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Indonesia/Malaysia, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
--> Cell placed in Yemen.
Yemen tested, governance Poor
Yemen, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Oil Price Spike - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Oil Price Spike in play. Add +1 to the resources of each Oil Exporter country for the turn.
Draw from the Discard Pile randomly among the highest-value Jihadist-associated event cards. Put the card on top of the Jihadist hand.
Place card in Lapsing.
Unassociated event now being used for Ops.
* Cells Travel
->Travel from Yemen to Saudi Arabia.
Travel to adjacent country automatically successful.
Yemen, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Saudi Arabia, Good Ally, 4 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Benelux to Italy.
Travel to adjacent country automatically successful.
Benelux - Posture:Soft
   Active:0 Sleeper:2 Cadre:1 Plots:0 
Italy - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 
->Travel from Somalia to Yemen.
Travel to adjacent country automatically successful.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:2 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Yemen, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Wahhabism - 3 Ops ==
Jihadist Event is playable.
Card played for Event.
Jihadist Funding now 9
* 2 cell(s) disrupted in Somalia.
Cadre added in Somalia.
US Prestige now 2.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays NATO - 3 Ops ==
Unplayable US Event
* WoI in Yemen failed.

{{ No unblocked plots to resolve }}

== Jihadist plays Martyrdom Operation - 3 Ops ==
Playable Non-US Event.
Card played for Event.
Sleeper Cell removed from Scandinavia.
Place 2 available plots in Scandinavia.

== Jihadist plays Iran - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Turkey tested, governance Poor
Governance worsened in Gulf States.
Gulf States, Fair Ally, 4 Resource(s)
   Troops:2 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Unassociated event now being used for Ops.
* Minor Jihad attempt in Saudi Arabia
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Saudi Arabia, Good Ally, 4 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
--> Cell placed in Afghanistan.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:2 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Quartet - 2 Ops ==
Unplayable US Event
* WoI in Gulf States failed.

== US plays Gaza War - 2 Ops ==
Jihadist Event is playable.
Card played for Event.
Jihadist Funding now 9
Prestige now 1
US discards a random card.
* WoI in Gulf States failed.

{{ Resolving Plots }}
--> Resolve "1" plot in Scandinavia
Jihadist Funding now 9
Scandinavia Posture now Soft
Benelux Posture now Soft
Eastern Europe Posture now Hard

--> Resolve "1" plot in Scandinavia
Jihadist Funding now 9
Scandinavia Posture now Hard
Germany Posture now Hard
France Posture now Hard


== Jihadist plays Leak - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Recruit to Somalia
Roll failed.
Roll failed.
Roll failed.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Predator - 2 Ops ==
Playable US Event.
* Jihadists Plotting
* Radicaliztion with 2 ops.
--> Cell placed in Lebanon.
Lebanon, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
->Travel from Afghanistan to Saudi Arabia.
Travel by Radicalization is automatically successful.
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Saudi Arabia, Good Ally, 4 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== US plays Kosovo - 1 Ops ==
Playable Unassociated Event
Played for Event.
Card played for Event.
Prestige now 2
Serbia tested, posture Hard
Serbia Posture now Hard.

== US plays Ex-KGB - 2 Ops ==
Jihadist Event is playable.
Card played for Event.
Central Asia tested, governance Fair
Central Asia now Adversary.
Central Asia, Fair Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* War of Ideas in Russia - Posture Soft
US Prestige now 3

{{ No unblocked plots to resolve }}

== Jihadist plays Kemalist Republic - 2 Ops ==
Playable US Event.
* Jihadists Plotting
* Radicaliztion with 2 ops.
--> Cell placed in Philippines.
Philippines tested, posture Soft
Philippines - Posture:Soft
   Active:0 Sleeper:1 Cadre:0 Plots:0 
->Travel from Philippines to Indonesia/Malaysia.
Travel by Radicalization is automatically successful.
Philippines - Posture:Soft
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Indonesia/Malaysia, Fair Neutral, 4 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Al-Anbar - 2 Ops ==
Playable Non-US Event.
Card played for Event.
Al-Anbar in play.
Sleeper Cell placed in Iraq
Remove card from game.
Place marker for card.

== US plays Taliban - 3 Ops ==
Jihadist Event is playable.
* WoI in Gulf States failed.

== US plays Taliban - 3 Ops ==
Jihadist Event is playable.
Card played for Event.
Afghanistan is now a Besieged Regime.
No cells are on the Funding Track.
No cells are on the Funding Track.
Prestige now 1

{{ No unblocked plots to resolve }}

== Jihadist plays Mass Turnout - 3 Ops ==
Unplayable Event. Using Ops for Operations.
* Minor Jihad attempt in Saudi Arabia
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Saudi Arabia, Good Ally, 4 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Minor Jihad attempt in Indonesia/Malaysia
Cell goes Active
0 Successes rolled, 1 Failures rolled
Active cell Removed to Funding Track
Indonesia/Malaysia, Fair Neutral, 4 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
* Radicaliztion with 1 ops.
--> Cell placed in Somalia.
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

== Jihadist plays Lebanon War - 3 Ops ==
Playable Non-US Event.
Card played for Event.
US discards a random card.
Prestige now 1
1 Sleeper Cell(s) placed in Gulf States
Gulf States, Fair Ally, 4 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

{{ No unblocked plots to resolve }}
* End of Turn.
Jihadist Funding now 8
Islamic Rule - US Prestige now 1
Oil Price Spike has Lapsed.
US Reserves now 0.
---
Good Resources   : 3
Islamic Resources: 1
---
Good/Fair Countries   : 5
Poor/Islamic Countries: 12
---

Game over.

GOOD GOVERNANCE
Saudi Arabia, Good Ally, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

FAIR GOVERNANCE
Indonesia/Malaysia, Fair Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Central Asia, Fair Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Iran, Fair
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Jordan, Fair Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Gulf States, Fair Ally, 3 Resource(s)
   Troops:2 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

POOR GOVERNANCE
Algeria/Tunisia, Poor Ally, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Sudan, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Somalia, Poor Ally, 1 Resource(s)
   Troops:5 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Yemen, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Turkey, Poor Neutral, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Iraq, Poor Adversary, 3 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Libya, Poor Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Syria, Poor Adversary, 2 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Pakistan, Poor Ally, 2 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:1 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
   Markers: FATA
Egypt, Poor Neutral, 3 Resource(s)
   Troops:0 Active:0 Sleeper:0 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 
Lebanon, Poor Neutral, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:0 Reg Ch:0 Plots:0 

ISLAMIC RULE
Afghanistan, Islamic Rule Adversary, 1 Resource(s)
   Troops:0 Active:0 Sleeper:1 Cadre:0 Aid:0 Besieged:1 Reg Ch:0 Plots:0 

HARD POSTURE
Canada - Posture:Hard
   Active:0 Sleeper:0 Cadre:1 Plots:0 
Serbia - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
France - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Israel - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
China - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Germany - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Scandinavia - Posture:Hard
   Active:0 Sleeper:1 Cadre:0 Plots:0 
Eastern Europe - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 
United Kingdom - Posture:Hard
   Active:0 Sleeper:0 Cadre:0 Plots:0 

SOFT POSTURE
Italy - Posture:Soft
   Active:0 Sleeper:2 Cadre:0 Plots:0 
Spain - Posture:Soft
   Active:0 Sleeper:3 Cadre:1 Plots:0 
Philippines - Posture:Soft
   Active:0 Sleeper:0 Cadre:0 Plots:0 
United States - Posture:Soft
   Active:0 Sleeper:0 Cadre:1 Plots:0 
Thailand - Posture:Soft
   Active:0 Sleeper:0 Cadre:0 Plots:0 
Russia - Posture:Soft
   Active:0 Sleeper:0 Cadre:1 Plots:0 
Benelux - Posture:Soft
   Active:0 Sleeper:2 Cadre:1 Plots:0 

PLOTS
No Plots

VICTORY
Good Resources   : 3
Islamic Resources: 1
---
Good/Fair Countries   : 5
Poor/Islamic Countries: 12

GWOT
US Posture: Soft
World Posture: Hard 3
US Prestige: 1

TROOPS
War: 8 troops available

JIHADIST FUNDING
Funding: 8
Cells Available: 0

EVENTS
Marked: Abu Sayyaf, Al-Anbar
Lapsing: None